Gamification,Inc.Recreating companies through games
According to the Gartner Group, until 2015, about 50% of all global innovation process will be gamified
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WHAT IS GAMIFICATION?
Gamification is the use of games mechanics with the goal of solving practical issues
or to engaging a specific audience. More frequently, this technique has been applied on several
different fields such as health, education, public policies, and sports.
Examples of where it can be applied:
Exclusive content for download. Content supports chapter 5 from Gamification, Inc.
Official Sponsors of GSummit San Francisco
We are pleased to announce that MJV will be sponsoring GSummit on June 10-13 ! Come by our booth and meet the authors of Gamification, Inc. They will be happy to give you a special hard copy edition of the book. Register with code MJV14 to save $300!
Earlier this year MJV brought the global edition of GSummit to Sao Paulo. Watch Gabe Zickermann talking about the workshop in the video below:
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